Co-Optimus - Review - MLB 11: The Show Co-Op Review

MLB 11: The Show

  • Online Co-Op: 2 Players
  • Couch Co-Op: 2 Players
  • + Co-Op Modes
MLB 11: The Show Co-Op Review
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MLB 11: The Show Co-Op Review

Ah....March. The snow is melting, the days are longer, and the birds are chirping. It’s also the time for Spring Training and the start of baseball season in the United States. So with the season comes our annual release of baseball video games. This year the PS3’s exclusive franchise “MLB: The Show” is back with MLB 11: The Show. We’ll be looking at it from a pretty fresh perspective in terms of sports games goes - I think that last Baseball game I really got into was Baseball Stars on the NES.

So what is MLB: 11 The Show? While its a baseball simulator first and foremost, its definitely caters to all types of players. This means a myriad of control options are available out of the box including a new Pure Analog control system. If you choose this method over traditional button presses you’ll use the right analog stick for a ton of actions from pitching to hitting and even fielding in the game itself. For me pitching became the most satisfying aspect using this method of control, it felt a bit like putting in a Tiger Woods golf game. Hitting on the other hand I found extremely difficult, and while it felt good, I had a real hard time getting the timing down - even after a few games.

Graphically the show is one of the most impressive sports games I’ve seen to date. Sitting back and looking at the game from a behind the pitcher to the plate view it’s damned near impossible to tell its a video game. There are certain animations and times when things are a bit rigid, but for the most part I was continually impressed with the style of the game. Audio commentary was decent, but because i sucked so bad, I was constantly berated by the color commentator. Look dude, I want to swing the bat and hit the ball, ok?

MLB: 11 The Show is loaded to the brim with game modes, this includes franchises, online franchises, exhibition games, home run derby, Road to the Show (basically a be a player mode) and finally weekly challenges. Weekly challenges are a bit of an odd bit - basically you need to score points by doing certain tasks - for instance - hitting two line drives and two pop-ups with Ryan Howard. There’s real life prizes to earn here - but what’s odd - you only get one shot at a challenge a week. If you want to try for more, you’ll need to pay 25 cents a try making it a bit like a carnival game.

The Road to the Show mode is a lot of fun, allowing you to create a player of any position and then assign him to a team. You’ll start off in the minors and then try to work your way up to the big leagues. I created a first baseman for my character, and much to my liking, you are only required to participate in the plays you are actually involved in. This means you can simply blast through a game in 5-10 minutes and quickly enhance your player. Obviously if you pick a pitcher or another position that’s more involved, your times may vary.