Crackdown 2 Adds Underground Levels, New Orbs, and Hand to Hand Fighting

Nicholas "bapenguin" Puleo November 23rd, 2009 at 9:28 AM    


 

Now that the fall gaming season is wrapping up, it's time to start hyping the games of next year.  One of the biggest releases next year for co-op gamers will be Crackdown 2.  Players will return to a changed Pacific City, once again assuming the role of an elite super human agent.

So while the setting will be the same in some sense, there's quite a bit changed in the game itself.  The biggest, and best addition, is four player co-op play throughout the entire campaign.  Just imagine the chaos of four super human agents tossing vehicles at swarms of bad guys.  It does't look like we'll get a game that's automatically scaled based on the number of players, instead the difficulty will be a player's choice.

Billy Thomson:  We had two choices. We could have gone for dynamic balancing of the AI, which I think causes a lot of problems. This of this scenario: you’re standing at a corner, and you’ve got three guys round the corner, and you’ve got an Uzi. You run round the corner and mow the guys down, and you take very little damage. Now, if we did dynamic balancing, and you add three more players to that game, and you run around another corner and meet the exact same three AI and we’ve upped their health and upped their damage, then your experience from corner to corner is going to be completely different.

So what you’ve just taught the player – that you can just take down three guys in an instant and not need to worry about health – you’ve just changed at the next corner. I think that’s a big issue. So we’ve gone in a slightly different direction, which is to allow to player to balance the difficulty themselves. 

Other tweaks for co-op players include vehicles that are designed for two or more passengers.  It's still unclear whether or not the second, third, or fourth player will be able to shoot from the vehicle, but there will be vehicles with turrets.  I'm sure players will fight for control of the radio was well.  

While things on the surface might be somewhat familiar, Crackdown 2 will feature nine huge underground locations.  These, presumably, are where you'll be fighting those infected freaks.

Billy Thomson: They’re cavernous, basically. They’re not like jumping into a room. It’s funny. They’re interiors spaces, but they still feel exterior. It’s just the skybox is different; it’s a rocky sky instead of a starry sky. It’s big, and there’s still a lot of verticality within these spaces. It’s similar.

Not much else is known about these areas, but it seems they'll play a major part in the game.  Each area is said to be the size of one of the bigger boss zones, like the Refiner from Crackdown 1.

How about some more content though?  Perhaps an 8 player co-op survival mode.  Yeah, they got that.  And while many think the inspiration came from Firefight or Horde, it's actually from another co-op game -  Smash TV.  My interest just got turned up to 11.

There's a ton of information out there in the VG 247 interview with Ruffian Studios.  New orbs, hand to hand fighting, and more can all be found  in Part 1 and Part 2 of their interview.  And don't forget to check out the new screenshots.



 Tags: xbox 360 8 player co-op crackdown 2


    N4G : News for Gamers  GamerBlips: vote it up! Share

 



5 Total Reader Comments

Ish at 05:48 AM on 11.23.2009
I hope they add some splitscreen =o
 
smurphster at 05:50 AM on 11.23.2009

me too but i doubt that'll happen.
 
MisterDeeth at 08:09 AM on 11.23.2009
I also do not foresee splitscreen. Not that it wouldn't be nice.
 
ShadokatRegn at 08:42 AM on 11.23.2009
I - can't wait! It sounds like they're really upping the stakes.
 
xxW4R EAGL3xx at 05:19 PM on 11.24.2009
It would be EXTREMELY hard, but I wish they could somehow implement splitscreen. (Vertical, so then we can see where we are throwing the cars)
 


  Login to Co-Optimus to comment.

Comment

ADVERTISEMENT

Related Games

Crackdown 2

Platform: XBox 360
8-Player Online Co-Op

I personally enjoyed Lego Batman - but they don't really compare on the same scale, that's for sure. I'm stoked for this one, as
Do you find yourself wanting to repurchase games that you already own? Do you notice an imbalance in your bank account or credit
I'm not too sure how the co-op will be handled..I'm having doubts that it will be as we've seen before in the other halo games.A
I like the Clone Wars Cartoon Network series - it lends itself to this kind of game very well. Looking forward to it - for some
It's difficult to follow up a title as widely successful, hilarious, and co-optacular as Lego Star Wars. So, Travelers Tales re

912 Co-Op Games
5041 Members
981 Reviews
9319 Ratings
Detailed Stats

 RSS Feed

 News Only Feed

 

Puleo Web Enterprises © 2010


Powered by LiquidWeb