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Dark Souls PC Resolution Bugged, Fixed By Modders in Minutes

While the resolution is fixed, it doesn't help the whole death problem.

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If you purchased the new PC release of Dark Souls, the Prepare to Die Edition of the game, you may have not been prepared for just how ugly the game looks.  PC owners are a proud bunch and we like our games to run silky smooth and look great while doing it.  Instead gamers were greeted with a blocky, pixelated mess when they attempted to play the game at its locked 1024x768 resolution.

Luckily one modder was prepared and within 30 minutes of the game's release put out a fix for the game which unlocks other resolutions and cleans up the mess.  The result is a very pretty game thanks to a DLL that intercepts calls to the graphics card and sets them to something more reasonable and realistic.

The modder, who goes by the name of Durante, makes no warrants against how well this will work throughout the game.  That said there seems to be a handful of updates to the hack, so you should be good to go.

Dark Souls: Prepare to Die Edition is out now on PC with three player online co-op.  The extra content is planned to hit consoles this fall.


 

Source: Neogaf.com

 
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Author
Nick Puleo
Owner and Managing Editor

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eastx
9:35 AM
8/28/2012

So silly of Namco Bandai to lock it at that small resolution. The thing where a console dev makes a PC port like they've never seen a PC game before has gotten very old.

That said, I'm glad somebody took it upon himself to quickly fix it!


smurphster
11:05 AM
8/28/2012

30 minutes? He must have had some inside knowledge or had a pre-release copy. Regardless, that's pretty sweet. I can't believe PC ports are still getting this sort of treatment. They should be thanking Durante. Without the patch, that sort of laziness could have cost them a lot (and probably still will if they don't put out an official patch soon).


Rhayve
11:43 AM
8/28/2012

This article isn't quite accurate. Just because FROM SOFTWARE locked the resolution at 1024x720 (because that is what it was on the console versions) it doesn't mean it's a "bug". Also, Durante didn't fix it within 30 mins, it took him a whole week to do the framework before the release.


bapenguin
12:34 PM
8/28/2012

It was ready "within 30 minutes of release" - quite different than done in 30 minutes.

@smurphster - I'd think technically this fix would work for a lot of things, since it's a DirectX hack.


Engineer Seven
1:59 PM
8/28/2012

I think by and large FROM is getting a bum rap when it comes to the PC version. They said (for MONTHS) that they didn't know what they were doing, it took a lot of work for them to even get it running and that it would be a straight port. They were 100% honest about what the final product would be and yet people are still complaining and acting surprised. They should be happy that FROM and Namco listened and even bothered to make a PC version, most companies wouldn't.


cristoval
2:17 PM
8/29/2012

If I remember well, there had been a petition by PC gamers for FROM to release the title on PC. FROM did so with extra content and although FROM will not probably lose from this job, there is no reason to complain.

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Total Comments: 6

Release Date: 10.04.2011
Genre: Action RPG
ESRB: Mature

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