Lost Planet 2 is a fine experience in most respects; as our review points out, it has some epic monster-munching moments that are truly memorable. But there are also some things about the game that will have you tearing your hair out in frustration. The biggest problem, in my opinion, is the awkward checkpoint/respawn system. Many times, we'd fight our way to a giant Akrid, die horribly, and respawn not at the beginning of the Akrid fight, but several maps previous. It's terribly frustrating, and makes the game artificially difficult, especially when you consider how brainless your AI allies are most of the time. These two needs are being addressed in a patch, available today on PSN and soon for Xbox 360 users.