RAGE came out in October of last year and since then, we haven't heard much about the game. Reviews were across the board, the versus multiplayer was forgetful, and the co-op mode was average at best. But new rumors suggest the game might be getting a life injection in the form of some new co-op DLC. Siliconera reports a new ratings submission to PEGI could have revealed some new content...or a new game.
The Xbox 360 and Playstation 3 versions of id's post-apocalyptic shooter RAGE and Epic's @#$% third-person shooter Bulletstorm are on sale at Best Buy for $19.99 this week - a fair deal, to be sure. But the March issue of Best Buy's @Gamer Magazine (pictured) also happens to have $15 off coupon for both games inside. That means you can grab each shooter for just five bucks a piece - if they're still in-stock!
Owners of those shiny silver computers emblamized with a white fruit can now get their hands on id's RAGE for OSX. The game has been ported to the Macintosh operating system in all it's glory in what's being called RAGE: Campaign Edition. There's one problem - there's no co-op play.
RAGE is out now on all platforms and you can read our Co-Op Review of it right here. But if you still have those lingering questions about just how to play the game's co-op mode or what the co-op mode entails, we've got a nice handy dandy FAQ for you. This of course, supplements are already informative database entry for the game.
RAGE is out now on the Xbox 360, PlayStation 3 and PC with a two player co-op mode called Legends of the Wastelands - you can check out our review of the game right here. To celebrate the release we're running a contest, giving away one copy of the game on the platform of your choice along with a digital strategy guide supplied by Prima Games. The guide covers single players, multiplayer and the co-op modes, and you can read a bit about the creation process of it over at the BethBlog.
I’m one of those people that consider id Software to be the father of the modern day shooter. Wolfenstein, Doom, and Quake all raised the bar for the genre with their respective releases. Each game had a new 3D engine created by John Carmack that pushed the bounds of technology. After more than six years, we’re finally seeing a brand new game and a brand new engine from the studio. But is RAGE the game and engine to move the genre forward once again like it’s older brothers before him?
We've had a steady stream of RAGE videos for the past two months, but this is the last gameplay trailer you'll see for the game. We've already seen the co-op trailer, but this one will give you a glimpse at a few of the different enviornments the game has to offer. The latest video is called Jackal Canyon.
In a follow up to a story we brought you last month, Rage will be shipping on three discs for the Xbox 360. This comes as no surprise, since the game requires 22 GB of memory if you want to install it on the hard drive. The Xbox 360's DVD format can only hold a little over 8 GB, so with some simple math... carry the one... adjust for wind... yep. Three DVD's are required for a 22 GB game. Remember, the install is completely optional, but it really sounds like you're going to want to install this bad boy. Time to delete some games!
Hi, folks! Remember, way back when, where I briefly broke down the structure of some of the different types of game trailers? It seems like only yesterday when I wrote, "Most (trailers) splice together dynamic gameplay footage and add in some appropriately themed music, tossing in a quote here and there." This new Rage trailer does exactly that. It's overflowing with cool stuff backdropped by a pounding track from A Perfect Circle, and yet it somehow manages to tell us nothing about the game. All I know from this trailer is that I'm supposed to shoot everything while trying not to get squished (:56). Works for me!
The system requirements for RAGE on the PC have been revealed and they are surprisingly tame for a game developed by id, a company historically known for pushing graphics technology to its limits. Perhaps though it shouldn't come as a total surprise for anyone who has seen the game running beautifully and silky smooth on a console. John Carmack certainly knows how to create 3D engines.
Did you use the Xbox 360 HDD install option for Halo: Reach? If so, then you probably noticed significantly faster load times in exchange for 7 GB of memory. It seems now that the race is on for the most outrageous install memory requirements - L.A. Noire needed just over 18 GB, and RAGE is set to surpass that (as any self-righteous post-apocalyptic thriller should)...
I've got another "Rage: Behind the Scenes" video for you today. This is the final video in the six part series, and it features the sound and art design. Yep, that is John Goodman as the voice of Dan Hagar. They also talk about the gutsy feel of the firearms and how they can paint objects at the pixel level. Fancy. This video doesn't have a lot of gameplay, but it does have some impressive images and that twangy guitar music I know you all love. If you want to see it in action sans twang, check out the awesome "Uprising" trailer right here.
This new video for Rage is simply great. This isn't a dev diary. This is a three minute cinematic vision that sets the tone for the entire game. Trailers like this sell pre-orders. Rage may not have the deepest co-op experience available, but this is still a game I've been watching closely. Yep, it's another game set in a post apocalyptic wasteland, like Borderlands or Fallout 3, and that's fine with me. I was lucky enough to get some hands-on time with Rage at E3, and I can tell you, it plays as well as it looks.
Fresh previews of id's shooter/RPG RAGE have hit the internet today - and so far the impressions seem positive. None of the previews cover the co-op aspect of the game, but they do give you a good idea of what to expect from the title when it's released on October 4th for the Xbox 360, PlayStation 3 and PC.
You want to know what we're going to be up against in RAGE? We'll show you. The latest video focuses on the different enemy types and the animations that bring them to life. One can't help but think of Borderlands or Fallout when watching this video. Similar to these other wasteland titles, the early enemy factions consist of varying bandit clans. Each clan differs in combat style and physical appearance. Then there are mutants to deal with. You can see a rather large mutie in the above image. Luckily, it appears that you will have some sort of magazine-fed rocket launcher at your disposal.
Found 30 Articles