Beyond Co-Op Reviews: June 2009

Review System(s): XBox 360, Playstation 3, PC, Nintendo DS, PSP
Nicholas "bapenguin" Puleo Friday 26th of June 2009 08:53 AM    
 

Knights in the Nightmare
Mike "Pheriannath" Katsufrakis
Sting/Atlus - NintendoDS

Every now and then, a title comes across my desk that just defies explanation, and Knights in the Nightmare, the new strategy RPG from Sting and Atlus just happens to be one of them. Instead of directly controlling your party members, you actually play as (seriously) the cursor. Your units do not move around the map, with a few exceptions. Your units do not in fact exist.

You see, the conceit of Knights is that you recruit an army of recently deceased souls, but they only appear as a shadow of their former selves on the battlefield. You, the “wisp” (read: cursor) can interact with these lost souls and cause them to attack or use items. Since your army is ethereal in nature, the enemies you encounter actually attack the cursor. Controlling the cursor is fairly unique in a game like this- you hold the stylus against the bottom screen and use it like you would a mouse, with your movements reflected on the top screen. When enemies attack you, they actually spit out a pattern of bullets, pretty much exactly in the same manner as you would see in a bullet-hell shooter.

Another way this title breaks from the norm is how turns are handled. Instead of a set number of actions taken per side, the game gives you a timer. However, this timer does not simply count down; that wouldn’t break from the norm enough! To trigger an attack or ability from one of your units, you drag the cursor over their head and hold it to charge a power meter, determining the strength of the attack. Charging power drains seconds from the timer, and once your time is up, the turn ends. The action isn’t turn-based, though. Your enemies will constantly move through their patterns and fire off their colorful bullets at the cursor, so even the basic gameplay stays hectic.

I could spend the remainder of this review rattling off how incomprehensible the gameplay is when described, but as there is between 45-60 minutes worth of tutorial content, I will simply let you know that if this game is for you, you’ll definitely get your money’s worth. It’s a gorgeous game, with some of the best pixel art I’ve seen on the DS thus far. Despite its confusing nature, it’s one of the faster-paced strategy games I’ve played in a long while, and the missions are just short enough to play on the go.

Score:



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Tags: bionic commando beyond co-op infamous prototype indiana jones plants vs zombies knights in the nightmare




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Reader Comments

pheriannath at 11:27 AM on 6.26.2009
Doh, when I was creating headers for this, I was under the impression that Jim was reviewing the Wii version of Staff of Kings.

WHOOPS
 
Mrxknown_JG at 02:08 PM on 6.26.2009
I think some of the reviews do miss things. I don't disagree with a particular review, but I do feel like some miss important parts.
 
bapenguin at 02:24 PM on 6.26.2009
The idea behind these aren't supposed to be the most in depth, detailed reviews. But rather a more top level approach.

Think of it like a review you'd read in a magazine that's half a page column.
 
txshurricane at 02:34 PM on 6.26.2009
Mike whoops! Actually, the Wii has co-op. The PSP version doesn't. Mrxknown this is my first Beyond Co-Op review...you really can't get too detailed when you're limited to a half page and scoring based on a three-score scale.
 
AgtFox at 04:43 PM on 6.26.2009
Yeah, if you want more in-depth reviews of Prototype and Bionic Commando, follow the link below the score to Colony of Gamers. Those are my elongated reviews, the Beyond Co-Op ones are supposed to be short.
 
AgtFox at 04:45 PM on 6.26.2009
Oh yeah, I didn't write the inFAMOUS piece here, but my full Colony of Games review for the game is here http://www.colonyofgamers.com/cogforums ... php?t=9006
 
Mrxknown_JG at 10:35 AM on 6.27.2009


I think that's what i meant, can we vote on whether to lengthen the article with a choice of the writer to a minimum of half a page or more than half a page.

But the reviews are still good and do touch on the stuff people want to know. And I know this is all volunteer work, so I'm not demanding anything more.
 
bapenguin at 10:53 AM on 6.27.2009


No.
 
Mrxknown_JG at 12:33 PM on 6.27.2009


That's fine, the dictator...uhh kind leader has spoken
 
txshurricane at 08:26 PM on 6.27.2009

Some advice from a rehabilitating internet troll: that's not a path you want to start on, joking or not.
 
Mrxknown_JG at 12:34 PM on 6.28.2009


Nick knows I love him and this site. But I'll refrain from anything like that in the future.
 
txshurricane at 05:46 PM on 6.28.2009

I'm not speaking for Nick - it's obvious he's going to say what he needs to. I'm just giving you advice from someone who's been in those shoes.
 



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