Ghostbusters: Sanctum of Slime

  • Online Co-Op: 4 Players
  • Couch Co-Op: 4 Players
  • + Co-Op Campaign

Ghostbusters: Sanctum of Slime Co-Op Review - Page 2

After dealing with the minor baddies in the levels you are treated to a boss battle. Most of the bosses are pretty entertaining characters, and one of the few places the Ghostbusters charm shows through. After dealing with a boss its time to throw the trap and wrap things up. In single player only you throws the trap and then does a quick time event mini game for bonus points. In co-op, whoever gets the trap out first takes on that role while the other players have to help out by holding the ghost in the proton stream.

The levels themselves offer some nice variety - there’s a hotel, sewers, a grave yard, and even two vehicle levels where you shoot from the back of a 4x4. As you make your way through the back half of the game though, you end up revisiting areas you previously already were. It definitely makes things feel like an artificial shortcut for adding length.

Like I said, the single player game is quite frustrating in difficulty and I never could quite figure out why some times I’d take one hit to be knocked down while another I could take a bunch. Thankfully the AI does a good job of reviving you. Co-Op makes things more manageable just because people seem to be intelligent enough to know when to use what weapon.  The revival mechanic also helps extend things.  You can play both locally and online (the PC version has no online), though oddly, there’s no drop-in support (players can drop-out) despite having four Ghostbusters in the game at all times.

Ghostbusters: Sanctum of Slime was a game I had high hopes for, but sadly, it disappointed me. While there seems to be a lot of work put into the story of the game, the gameplay itself is lacking. Co-Op definitely makes things more fun, though once you’re done, there’s very little incentive to play through the game again. Unless you are a die hard Ghostbusters fan, you’ll probably want to skip this one.

 

The Co-Op Experience:  Play through the campaign with four players.  There's a revival mechanic to bring back fallen team mates and players need to use communication to choose the right weapon for the job.

Verdict

Co-Op Score
2.5/5
Overall
2/5

The Co-Op Experience: Players can team up as their own character and work together to bring down ghosts and large bosses.

Co-Optimus game reviews focus on the cooperative experience of a game, our final score graphic represents this experience along with an average score for the game overall. For an explanation of our scores please check our Review Score Explanation Guide.


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