You Can Help Produce Interstellar MarinesFebruary 02nd, 2010 at 11:40 AM by Jim "txshurricane" McLaughlin

 

It's not often we as players get the opportunity to directly participate in the development process of a game, be it indie developed or not. Furthermore: how often do we see decent studios have to shut their doors and throw out perfectly good game concepts and engines?

Zero Point Software experienced financial problems fairly recently, and nearly had to scrap the indie co-op title Interstellar Marines. Enough fans saw the value of the IP that upon Zero Point's request they were able to keep Interstellar Marines alive. The result so far is impressive - this is definitely one of the most intriguing stories in my time at Co-Optimus.

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This Week In Co-Op: Modern Warfare 2 Spec OpsJanuary 27th, 2010 at 2:18 PM by Jim "txshurricane" McLaughlin

 

"If you ever get some MW2 going when I'm on hit me up. I just got it the other day."

This is the Xbox Live message I received from our very own Jackel, whom I know as Dan. Someone who took a genuine interest in meeting the Co-Opticrew at PAX, he is easy to talk to and hang out with. Pile on the fact that he has a daughter of a similar age as mine and a very open mind...the possibilities are great.

Recently, we finally had the opportunity to be online simultaneously. Despite my unhealthy addiction to the ranked versus modes of Call of Duty: Modern Warfare 2, I proposed that we power through at least one Spec Ops mission, with success (Dan's a very agreeable guy).

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Battlefield Report: January 21, 2003January 21st, 2010 at 7:42 PM by Jim "txshurricane" McLaughlin

This month the Battlefield Report takes a look at a myriad of games that have one thing in common: you have to shoot something. Unfortunately, it's not always that easy. We list the most common game functions that help you adjust your aim.

New Co-Op Mode Coming to Uncharted 2 in AprilJanuary 21st, 2010 at 12:44 PM by Jim "txshurricane" McLaughlin


Yes, that's a Helghast. Yes, that's Rico. No, Killzone 2 is still not getting co-op.

Yesterday I joked that the Uncharted series hadn't yet seen a PSP port, and that surely an announcement was forthcoming. Scott from In Game Chat and Mike were quick to call me out, but despite our clowning around Naughty Dog is hard at work on new material for Uncharted fans.

According to Siliconera.com, three chunks of downloadable content are coming to Uncharted 2: Among Thieves, the first one completely free and landing next week. They entail new multiplayer skins from the first Uncharted and other popular Sony franchises - including Killzone 2, inFamous, and Resistance 2 - and the third bringing a to-be-named "multiplayer cooperative mode" in April. We've got the DLC schedule and some images of the skins right here for ya!

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Possible Pricing for Perfect Dark HD RevealedJanuary 19th, 2010 at 10:23 PM by Jim "txshurricane" McLaughlin


Fifteen dollah make you wanna hollah!

Rumor has it that the hi-def Perfect Dark port headed to the Xbox Live Arcade is almost ready, and should hit virtual shelves in February. Furthermore, the rumor states that a price of 1200 MS Points ($15 USD) has been set.

You may recall the news that local co-op would be kept intact; the official Live page for the game confirms local two-player splitscreen co-op, in addition to online and local multiplayer.

The sooner, the better...as far as we're concerned!

Source: Link

Army of Two: The 40th Day Co-Op ReviewJanuary 18th, 2010 at 2:03 PM by Jim "txshurricane" McLaughlin

The original Army of Two was marketed to the fans of buddy co-op. In 2009 EA Vancouver promised to vastly improve on the original with Army of Two: The 40th Day. We were impressed with our PAX hands-on and community day visit - did the final game hold up?

Battlefield Report: January 14, 2080January 14th, 2010 at 12:17 PM by Jim "txshurricane" McLaughlin

The Battlefield Report digs back a few years again, recalling the PlayStation 2 era and the glory days of splitscreen bot matches.

Light the Co-Op Fires with Ace Combat: Joint Assault for PSPJanuary 12th, 2010 at 5:14 PM by Jim "txshurricane" McLaughlin

Namco Bandai has officially announced the return of Ace Combat to the PlayStation Portable, with Ace Combat: Joint Assault. This time around, co-op steals the show - up to four wannabe pilots can join each other to patrol the friendly skies via ad hoc (LAN), Ad Hoc Party, or online.

At this point, no solid release date has been given other than sometime in 2010. IGN was able to steal a quick preview from the in-house development group, who promised updated visuals, real-life cities (new to Ace Combat), over 40 flyable aircraft, a mysterious Enhanced Combat View, and eight-player multiplayer in addition to the core co-op.

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IDW to Publish Army of Two Comic, "Coming Soon"January 12th, 2010 at 4:55 PM by Jim "txshurricane" McLaughlin

If you purchase a copy of Army of Two: The 40th Day - which ships to retailers and some customers today - you'll probably get a couple of EA-sponsored fliers in the game packaging. One is an advertisement for upcoming EA games...the other is for an upcoming Army of Two comic book under the new brand EA Comics.

Promising only that the comic will be "coming soon" and is "intended for mature readers", the above teaser image adorns the in-package flier and serves as a splash page for the website. For now, you can sign up for email updates while you hungrily await more details on the co-op duo's new adventure.

Source: Link

SOCOM: Fireteam Bravo 3 ResurfacesJanuary 07th, 2010 at 2:02 PM by Jim "txshurricane" McLaughlin

This afternoon Sony announced that SOCOM U.S. Navy SEALs: Fireteam Bravo 3 has gone gold and will be released in retail and on the PlayStation Network on February 16th.

Along with this announcement came the reiterative drive for preorders and - more importantly - the link to a brand-new developer diary...which we've embedded for you. Aren't we just the nicest co-op site around?

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