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by Enoch Starnes 0
News
What to choose, what to choose.

Our Weekend In Gaming: A Fine Assortment

The Co-Opticrew has quite the varied lineup scheduled for this weekend.  In fact, the only games that seem to be getting the double-dip treatment are Divinity: Original Sin 2 and Super Mario Odyssey.  To be honest, I think that's gonna be pretty hard to avoid, at least until we finish up all the combined content they have to offer in, say, 2023.  Get this, we're even diving into *gasp* mobile gaming, if for no other reason but to scratch a certain tactical RPG itch.

by Enoch Starnes 0
News
Just in time for the holidays!

Our Weekend In Gaming: I'm Losing My Mind

Alright, guys.  It was funny the first few times these articles were filled with Destiny 2 plans, but it's starting to get kinda old.  At least our site owner, Nick, knows when it's time to move on, right?  Let me just take a gander at his... oh.  Huh.  Well, whatever, everyone has their own joke threshold.  I know!  I bet our lead editor, Jason, will have the decency to take this fun goof offline... oh, come on.  Even Locke?  Really?  

by Enoch Starnes 0
News
Just when you thought it was safe to be Cabal.

Our Weekend In Gaming: The Return Of Destiny 2

Well, it was bound to happen.  Destiny 2 was released on PC this week, so naturally, the Co-Opticrew couldn't resist the chance to dive back in for a little keyboard'n'mouse loot shooting.  Autobanning issues aside, the game seems to be pretty fantastic on the home computer.  It won't have that sweet, sweet Playstation-exclusive content (at least for a while), but maybe it's worth it if you're allergic to auto-aim.

by Enoch Starnes 0
News
I can quit whenever I want.

Our Weekend In Gaming: A Crippling Source Addiction

It's a CRPG bonanza around these parts, as Divinity: Original Sin 2 has thoroughly ousted Destiny 2 as the co-op game of choice.  Given how long the original... Original Sin took to beat, I can't say I'm very surprised, nor can I pretend that I wasn't expecting this version's glowing reviews.  I'm not saying the 2017 GOTY discussion is already over, but I am saying that any serious contenders will have to let me do something more fun than be a skeleton dwarf with a heart of gold.

by Enoch Starnes 0
News
The Ray Bradbury story.

Our Weekend In Gaming: Robots Of Yesteryear

Another weekend, another set of co-op plans for you to peruse.  Warframe appears to have snuck into our hearts in the days since we last met, what with its new "open world" and "cyborg ninjas".  Psh.  I remember when we took coffee black, our levels linear, and our ninjas thoroughly human, and we liked it.  I mean, sure, maybe we occasionally wished for broader choices and a couple laser arms, but we knew our place as consumers.  We'd get our sweet exploration/robot karate games when the developers were good and ready.

by Enoch Starnes 0
News
The new Tiger Woods fighting game is a bit too button-mashy for my tastes.

Our Weekend In Gaming: Combat Golf

Well, it's the gosh darn weekend already.  How about that?  The Co-Opticrew has mostly escaped Bungie's grasp for the time being, but we're all still in the throes of Sequel Town.  We're gonna have to churn through our follow-ups of choice, though, as release season is already getting hot and heavy.  Don't be surprised if, one month from now, our weekend plans are replaced by desperate gurgles as we attempt to not drown in a sea of new video games.

by Enoch Starnes 0
News
This weekend brought to you by the number, "2".

Our Weekend In Gaming: The Sequel

You know what they say - no matter what form of media, sequels are empirically the best and most beloved entry of any given franchise.  At least, that's what our upcoming weekend plans would seem to suggest, as they're dominated by all kinds of sequels.  On a different day, I would've probably lodged some sort of weak-hearted complaint about the death of originality in media, but as it turns out, all of these sequels seem to be quite good.  Plus, I'm too busy gearing my galactic warlock out to feel aggrieved by much of anything.

by Enoch Starnes 0
News
Well, this is awkward.

Our (Past) Weekend In Gaming: The Destiny Of The Divine

Well, wouldn't you know it.  I straight up forgot to post our regularly scheduled Weekend in Gaming article.  To be honest with you all, I thought everything had been typed up and set to go, but apparently the insanity of the workweek took my mind into an alternate dimension.  To those of you who spent the weekend in an aimless shuffle, realities thrown awry by not knowing our gaming plans, I apologize.

by Enoch Starnes 0
News
They're back, and they brought an actual coherent story.

Our Weekend In Gaming: Return Of The Moon Wizards

Listen, you guys don't need me to tell you what most of the Co-Opticrew will be up to this particular weekend.  Bungie's latest co-op loot shooter has arrived in the form of Destiny 2, so you know we'll be playing it until our eyes bleed.  I will say, though, that I honestly wasn't expecting it to just barely edge out a loot shooter that's half a decade old.  I guess that just goes to show that you can never truly escape the siren call of better loot.

by Enoch Starnes 0
News
If only every weekend were a long weekend.

Our Weekend In Gaming: The Fruits Of Our Labor

The Co-Opticrew has been hard at working sowing the seeds of co-op gaming for weeks on end.  We've made the populace aware of as many announcements, patches, and dev videos as humanly possible, and now we reap our just rewards.  At least, that's what caused our upcoming extended weekend in my headcanon.  It's also possible that this holiday comes pretty consistently every year and our work has extremely little impact on it.

by Enoch Starnes 0
News
And how do they feel about it?

Our Weekend In Gaming: Who Witches The Witcher?

The Co-Opticrew has spread themselves pretty thin this weekend, with hardly any game getting more than a single mention (though, depending on how Sam's trip with his Mother-in-Law goes, you could possibly tick another mark for Absolver).  It's hard not to see this as a good thing, though, especially since we're still technically in the "dry season" for game releases.  Granted, most of these games have been out for at least a few months, but it's nice not to see the staff's plans listed as "watching the snail in our backyard as he makes his way to yonder creek".

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