Squad 51 vs. the Flying Saucers

  • Couch Co-Op: 2 Players
  • + Co-Op Campaign
Co-Op Couples: Moral Support
Editorial by

Co-Op Couples: Moral Support

I am a believer that all games can have co-op. In my own little Walgreens world every game would have co-op in some form or fashion. Alas, this is not the case and never will be. But I’m still a gamer. I’m not hardcore...but I do like games. It just so happens that I often find myself in the unique situation of being able to procure games without having to sacrifice a large chunk of income, and so sometimes I choose to bring a single-player game, like Star Wars: The Force Unleashed or Batman: Arkham Asylum, into my sphere of interest.


So alone...and yet still so entertaining. A conundrum for this co-op fanboy.

Most recently I delved into Enslaved: Odyssey to the West. I’d played the demo and very much enjoyed it, but never felt a desire to slap down $60 on it. By using a credit of sorts, I was finally able to snag the full game and experience Enslaved the way it was meant to be.

Shortly after beginning the campaign I was joined by my wife, who had brought her dinner upstairs. She asked a few questions to get herself up to speed on the plot, and then watched as I played. I offered several times to quit the game and fire up ‘Splosion Man or Guitar Hero 5, but she insisted that I continue my single-player quest...she was plenty entertained.

Tonight I finished the game. Since my wife was at work my progress was faster...but ultimately less entertaining. The game had my attention just fine - but my enjoyment in defeating a mech rhino or finishing a particularly difficult sequence was noticeably lessened.


"I can't put my finger on it...but I feel like something's come between us."




 

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