Showing articles about pax 2009

by Jason Love 0
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  • playstation 3
  • xbox 360
  • couch
  • online

Army of Two: The 40th Day - Interview with Matt Turner, Part 2

In our first interview with Matt Turner, producer for Army of Two: The 40th Day, we covered why he chooses co-op, what’s changed for The 40th Day, and what “organic co-op” means.  In the second part of the interview, we dive a little deeper into the game’s morality system, discuss how the enemies are getting into the co-op spirit, and discover how gun customization can be a co-op activity.  Check it out after the break!

by Nick Puleo 2
News

60,000 PAX Attendees Join the Co-Op Revolution

The final attendance numbers are in for this year's Penny-Arcade Expo, the and the grand total puts it just over 60,000.  While not a large increase from the previous year, the show was basically sold out for the two weeks prior to it.  There's no telling how high the numbers would have climbed had their not been an attendance limit.

by Jason Love 9
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  • pc
  • xbox live
  • couch
  • online

Sol Survivor Preview

Game Name: Sol Survivor Co-Op: Yes Co-Op Type: 2 player campaign co-op / 8 player multiplayer co-op (local and online) Developer: Cadenza Interactive Release Date: Fall 2009

by Jason Love 2
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  • pc

Beyond Co-Op: Telltale Games Interview with Mark Darin

If you happened to catch our first interview with the good folks from Telltale Games, you'll likely remember that we had the opportunity to do two separate interviews with two different groups of folks from the development company that's leading the revitalization of adventure gaming.  In our second interview, we sat down with Mark Darin, Designer/Programmer at Telltale Games and the director for Tales of Monkey Island Episode 2: The Siege of Spinner Cay, to talk about what influenced the making of the Tales of Monkey Island series, as well as how you can find co-op in the least likely of places.

by Nick Puleo 4
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  • pc

Elemental: War of Magic PAX 2009 Impressions

Elemental: War of Magic is an upcoming Stardock project based on and set in a world of a book by CEO Brad Wardell.  The basic premise of the game is a turn based strategy RPG that's both easily accessible and runs on a large range of system configurations.  In fact, the current goal is to get the game running on a Netbook.  We got some hands on time with the game at PAX and came back with some impressions.

by Jim McLaughlin 0
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  • pc

PAX 2009 Interview: SteelSeries CEO Bruce Hawver

We had the great opportunity to meet Bruce Hawver, CEO of SteelSeries gaming gear, this year at PAX. From the very get-go, Bruce was eager to display some of his finest wares, and his great energy comes through in his company's products. From mousepads to headsets to custom drivers...SteelSeries has an impressive pedigree, and we got to see some of the latest hardware available, and hardware soon to be released.

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