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Borderlands 2 Boasts 58 Hour Campaign

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In a recent interview with Gamerzines, Gearbox VP of Marketing Steve Gibson claimed "it takes 58 hours to play through the campaign" of Borderlands 2. Wow. That's a lot of loot. To be fair, this number came from some "guide guys," who most likely scoured every inch of Pandora. That's what "guide guys" do. The tally was for a single playthrough by one character.

If you're like me, you took all four classes from the original Borderlands to the level cap of 50. (It was later upped to 69 through DLC.) This required at least two playthroughs for each character, which meant beaucoup hours. So let's see here... for Borderlands 2 we've got four characters (five, if your pre-ordered) times two campaigns each at 58 hours per campaign, adjust for the airspeed velocity of an unladen Rakk, factor in outside societal factors, plus the overall disappointment loot-mongers have expressed with Diablo 3... 

Yeah. Most of us will be single and out of work by December. Thanks, Gearbox!  

Maybe I can get a job as a shield midget.

The campaign length came up when Gibson was discussing the longevity of the franchise:

 

What we like to think about it is, Borderlands is a hobby. Some guide guys just did a playthrough of Borderlands 2 and they reported back to us that it takes 58 hours to play through the campaign – and that’s just one playthrough with one character,” Steve revealed to us proudly.

“So the depth with which people can get into that…Yeah we look at it as a hobby, and that isn’t even counting the new Badass Points system and how that’ll affect every character you do. We want it to feel like you get more for your money, we’re happy for people to pay their money once and feel that they get ongoing value.

 

I've heard lofty numbers touted for campaigns before. I'm often disappointed to find that the playtime usually lasts only about half of what was advertised. Still, a 30 hour campaign is nothing to scoff at, especially for a shooter. My wife and I dumped over 300 hours into the original Borderlands. Hell, we're starting up new characters for one last hurrah before Borderlands 2 drops this fall. The original offered hundreds of hours of gameplay and still has us interested three years after launch. I expect nothing less from the sequel.

You can read the rest of the the Steve Gibson interview at Gamerzines. For more informative Borderlands 2 discussions be sure to check Co-Optimus' awesome video interview with Gearbox 's president, Randy Pitchford.

Borderlands 2 supports two player local co-op, four player online co-op, and combo co-op. It will launch on September 18th for the Xbox 360, PlayStation 3, and PC.

Source: Gamerzines.com

 
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bapenguin
3:22 PM
7/19/2012

It's not how long you can last but how well...oh whatever. 58 hours is pretty hefty for an action rpg.


Mrxknown_JG
5:04 PM
7/19/2012

I haven't beat the first game yet. It got boring. Why people are looking forward to a sequel...guess I'm missing something. Is it me or are more developers making a sequel that should have been the first game? L4D helped fund the true vision L4D2.

Borderlands was essentially scrapped and recreated 11 months before release (to go with the new art style and lack of a plot) and those funds and the funds from the DLC helped the apparently much more polished Borderlands 2.

Mass Effect 2 had 30 levels to level-up in and Mass Effect 3 had the other 30 where Mass Effect had 60 levels. Almost like the last two games should have been one game. The engines in the last two games are more similar to each other than either one is to the first game. Development for the last two games was definitely faster (2 years or so) than the first game (4+ years)

Amazing what the developers learn once people get finished with the beta version.

It's good that developers are taking lessons from one project to the next, but I don't know. It just seems like beating a dead horse and not really doing anything new after the first go around.


Errant Paradigm
5:43 PM
7/19/2012

The original was a decent game, but had awesome co-op and pretty great gameplay mechanics that made an incredible experience. I'm looking forward to this one...even went as far as to pre-order the $149.99 version, which I rarely bother doing.

Looking at the comment above me, it's amazing how often people think they know what they are talking about by reading headlines and not looking into things further. Oh well, I can still have fun with great games...although, neither L4D were great, merely passable.


BigBadBob113
7:40 PM
7/19/2012

I popped quite a bit of time into the first Borderlands. Had two playthroughs with my solo character, almost beat the game with a different character with a buddy, and I think I spent a decent amount of time with two other characters that I used solo and in random online games.

All that being said, I'm glad to hear that Borderlands 2 is offering such a meaty amount of time. I doubt I'll spend that much time because I won't be scouring every last speck of a map, but it still sounds pretty hefty.


Mrxknown_JG
9:07 PM
7/19/2012

--- Replying to Errant Paradigm -----

Oh I read the article. I was just commenting on sequels that often tackle improvements on the original. L4D2 had HD graphics and processes to deal with players when they group together. Also limitations on people who melee. (Apparently melee attack zombies that are in your face is cheating).

And a game is only as good as the person thinks it is. What I like you may not like. I accept that. People have different tastes.

Borderlands' art direction changed once they decided to go to the more "concept art-style", they started replacing all the art assets 11 months before release. That's a fact. They got a lot of press because of it. They also had to toss out the more serious storyline they original had.

The game played like an empty MMO. Alone it is boring and the fact that you HAVE to play co-op to really enjoy it means people on different schedules from one another are going to have a harder time to stick together in the game.

I didn't say it was a bad game, but we all have different experiences with it.


Mugsy
4:16 AM
7/20/2012

Loved the first Borderlands. I agree that it's a pretty empty game solo but in co-op (and I only played couch co-op with my bro), it's an amazing adventure. We probably won't plough through it as quickly this time as my bro doesn't live with me anymore but we'll still enjoy the couch co-op when we get around to it.

I'm often reminded of Freelancer when I play Borderlands as there were a lot of little things that the developers could have polished up on to make the game (particularly end game) more complete. But both were great experiences still.

Unfortunately, Freelancer never got a sequel... but Borderlands will.


Biohzrd451
7:02 AM
7/20/2012

Loved the first one and will be getting this day one. I have to disagree on the points of it being boring, the game was designed for co-op of course playing solo is going to get old and I didn't mind the lack of a strong story the gameplay made up for it ten fold.

Also on the note of L4D I enjoyed the first one more than I did the second and I believe you are short changing valve saving L4D2 was what L4D should have been, nothing can recreate the atmosphere that L4D had the first time I played it.


ChronoSagaAddict
7:45 AM
7/20/2012

58? good...good... I'm really looking forward to that.
300 is an impressive number. I got 840 hours across all my characters, not sure how much of that was co-op with another person but I'd say around 75% of it cuz there were times were I would go on a binger cuz I love the game soo much. But mostly played it co-op.
Really looking forward to a long campaign and looking even more forward to seeing the achievement list, but that'll have to wait longer than usual cuz I only look at those after I beat the game cuz I don't want to ruin the plot or know spoliers or anything. so when I get to playthrough 2 is when I'll start racking them.
I poke around alot and try to do all the side quests too so I'm excited for 58 hour campaign.


R2JUGGERNATE
10:50 AM
7/20/2012

I'm pumped!.. Yes, I completely agree that the first game was infinitely better in coop than in singleplayer.. but in my experience, EVERY game is better in coop than in single player (well, when the campaign for SP and coop is the same- I'm not counting coop tack-ons)..

Would a realistic game with a great story (like a new Fallout) be awesome if it borrowed the loot and coop aspects of this game? Absolutely. Does Borderlands2 need to be that game in order to be amazing? NO.

Humorous FPS games are rare (even serious sam got more.. well.. serious), and I think the first Borderlands got the mix of funny and serious just about perfect considering the type of game they were trying to make.

The final thing that added to the awesome of Borderlands was how they increased the longevity of the game by creating DLC that was actually worth the money, and that actually enhanced the game.

I do have one question though, with this new BA Points system, is it replacing the weapon proficiency system from borderlands1? Or are both going to be included in this game?


Silentstriderm
11:14 AM
7/20/2012

--- Replying to R2JUGGERNATE -----

My first impression was that it would expand or replace the challenge system that existed in the first (kill xx enemies, fire xx bullets, etc.) but I'm not sure.


xxW4R EAGL3xx
4:52 PM
7/20/2012

--- Replying to R2JUGGERNATE -----

The BA system took over the proficiency system. So yes.


Armor Biff
5:06 PM
7/20/2012

Must-have game. But I still havent decided if I'll get it on the Xbox or PC.


ChronoSagaAddict
5:46 PM
7/20/2012

--- Replying to Armor Biff -----
get it for the 360 so you can play with the cool kids


Vegetarian Barbarian
11:37 PM
7/20/2012

We should get a round up of people from here to play. That would make for a good time.

I dont think itll take 58 hours, i wont scour every inch for a weapon that does worse than what i already have. But the co-op might change my mind.


R2JUGGERNATE
11:46 AM
7/23/2012

--- Replying to xxW4R EAGL3xx -----


Ok cool, thanks for the info.. It would have been extra awesome to have both, but it doesn't really affect my excitement


rv_el
8:09 PM
7/23/2012

Boasts? That sounds like a headache . What if Batman Dark Knight Rises boasted 12 hours of movie. 58 Hours. What am I. 8 Jr high kids on pixie sticks?
!


rv_el
8:09 PM
7/23/2012

Oh. But i'm gonna play. For sure. I just don't think I can do 58 hours!


ChronoSagaAddict
10:05 PM
8/15/2012

I'm down for playing it, and I'm going to scour every inch like i did with the first one too

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Total Comments: 18

Release Date: 09.18.2012
Genre: FPS
ESRB: Mature

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