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Halo 4 Campaign Impressions and Co-Op Info

Full Review Incoming soon

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Thanks to a certain hurricane, power outages, internet outages, and several other factors - we won't have a Halo 4 review to post today like several other websites.  That said, I managed to sink a solid 4 hours into the campaign last night as well as checked out some of the cooperative options and wanted to provide my impressions of the game, the first from 343 Industries.

When you first fire up Halo 4's campaign and are greeted with the opening cinematic, you'll do a double take.  The graphical quality presented along with the the writing and acting instantly vaults the 343 up the totem poll of games with Hollywood quality cinematics.  For fans of the Halo universe and lore, there's a lot to latch onto here.  I'll admit it, I'm emotionally invested in this series having played it since the beginning, having read the books, and having listened to the soundtrack on repeat more times than I care to admit.  Watching the game's opening and the Chief bust out of cryo-stasis one more time, it was hard for me not to smile from ear to ear.

The graphical fidelity of the intro is carried over into the game itself.  From the very first scene inside the wreckage of the Forward Unto Dawn, where the Chief and Cortana have been floating for the past 4 years, to the large expansive outdoor environments that have been prevalent since the first game - Halo 4's graphics are impressive.  Easily the best of the series, perhaps the best looking game on the Xbox 360 to date.  


Yes, it looks this good.  Yes, this is in game.

I talked about this in my preview from E3, but the sound production and design on Halo 4 is the biggest difference you'll find.  The weapon sounds and audio cues are so gritty and powerful, it almost makes the previous Halo game's effects sound like the digitized beeps and boops from a 16-bit video game system.  The human weapons pack a serious punch, you can hear the bullets tearing out of the barrel and the casing pinging off the rocky ground.  The Covenant plasma weapons can be felt in your gut, the molten material burning through the air with each shot.  And the Promethean weapons sound advanced, technological and powerful - like you are firing a gun that wasn't quite meant for you.  But the sound changes aren't just in the weapons themselves but the enemies too.  

The Covenant feel more menacing in Halo 4, and for the most part act their part as before.  But in adding a third race to the mix in the Prometheans, who battle not only the Chief and humans but the Covenant, 343 really managed to mix up the combat.  Add in new armor abilities like a deployable turret or front facing shield (equally usable by the enemy), and the combat in Halo 4 has never kept you on its toes like this.

As the campaign progressed I was drawn deeper and deeper into the game, the combat, the sound, and even the music.  It may be too early for me to say this is the best Halo game yet, but it's not too early for me to say this is a great Halo game that fans of the series are going to eat every bit of.  

On the co-op front you have two player split-screen play though the campaign.  Each profile gets credit for their completion, XP, and anything else done within it.  The screen is split horizontally, but letter boxed to retail the 16:9 aspect ratio of each view.  It should be noted that even though you can have more players "join in" - the co-op game won't actually start locally with anything more than two.  

Spartan-Ops, the game's other co-op mode, requires an active connection to Xbox Live to play.  I know this, because right now I have no internet access thanks to Hurricane Sandy.  I was unable to check out anything in this mode, but do know it starts with another high quality cinematic like the game's single player campaign.  I'm incredibly excited to hear we'll be getting one of these a week as the story in Spartan-Ops unfolds.  Up to four players can team up through this campaign, but it can be played solo as well with the game scaling appropriately.

Halo 4 is out on November 6th.  We hope to have our review up the day before launch with full impressions of the campaign, the co-op, and Spartan-Ops.  

 
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Macrocephalus
10:42 AM
11/1/2012

Any thoughts on how the game will play for someone who's never played (or read) anything in the Halo franchise before?


CoopBob
10:48 AM
11/1/2012

Just when you think Master Chief is dead...

I had totally lost interest in Halo after 3 (which I did not especially care for) and then I played through Reach this past summer and had a great time with it. I really like how they handled the franchise with how 3 ended with MC, then a couple of background story games, and now back to MC. I haven't read any of the Halo fiction but sending MC off like that really opens it up to do anything they want. I mean, MC could encounter anything out there and it's a great way to reboot the franchise with his new saga, I just hope they take advantage of that.

I've also always felt that Halo shines when the levels are "open" battlefields rather than corridor shooting, hopefully we get lots of that too.


bapenguin
12:06 PM
11/1/2012

The game will play great. And so far it seems like a pretty isolated story from the previous ones, though you'd lose some frame of reference for the characters.


Mrxknown_JG
12:10 PM
11/1/2012

--- Replying to CoopBob -----

I agree. The open levels of Halo allows for a lot of flexibility for the player especially in co-op games.

I hate hearing that Spartan Ops is not available offline. I had to play some offline games while my TV and internet were out and I hate the thought of losing content because of no internet service or the eventual shutdown of service by Xbox LIVE on the xbox 360 once the next generation's life span has been so long.


smurphster
12:24 PM
11/1/2012

Well the Spartan Ops levels are not on-disc from what I've heard. Maybe once you download them, you can play offline? I'm speculating of course.


bapenguin
1:14 PM
11/1/2012

No, the first episode is on Disc 2. You are asked to either install off that or download via live. When you go to play them it just says - "An xbox live connection is required blah blah blah"


smurphster
1:58 PM
11/1/2012

Dang, that stinks... The co-op offerings are still pretty nice regardless. Can't wait till Tuesday!


Mrxknown_JG
2:18 PM
11/1/2012

--- Replying to smurphster -----

I'm a firm believer that I want to be able to buy a game and then if I like it, keep it for future generations to enjoy. Multiplayer maps are available on LAN or couch-co-op. But anything that requires an online connection and then doesn't even let you play? No thanks.


Armchair Allstar
5:46 PM
11/1/2012

So, since others can't join your local co-op I'm assuming that means no more split-screen online?


bapenguin
7:40 AM
11/2/2012

Still unsure if you can do that in Spartan-Ops or not. Still not internet in my area due to the storm.


R2JUGGERNATE
11:27 AM
11/2/2012

Dang it... I was kind of hoping that this game wouldn't be too awesome so that I could just happily wait for the next consoles.. my 360 is out of HD space and the machine itself is on its last leg.. sigh.. well, no point fighting it, I guess I'm getting the halo4 edition console now haha..


rafoca
8:00 PM
11/2/2012

Do we play with 4 identical characters in co-op?


kevinclough
8:07 PM
11/2/2012

I wasn't going to preorder this game but I just got convinced by this amex offer (link your amex, beat the game before 12/31 and get a $25 amex credit - see amexbox.com). With the $25 microsoft store credit, I am getting the game for $10.

Update - when I linked my Amex through the xbox 360 dashboard, I also got an initial $10 credit for doing that so now I am getting Halo 4 for free. When I first read about this, it sounded to good to be true but AmEx is a reputable company and everything seems legit.


Rirath
3:36 PM
11/3/2012

Kevin - Very much legit. I'm heading to the MS store today and have already signed up for the AmEx sync deal. AmEx also runs deals if you sync with Twitter, Facebook, and/or FourSquare.

bapenguin - Glad to see your doing ok with the storm and all. Nice write-up.


imprezme
8:46 PM
11/3/2012

Wait so you can't play more then 2 players on co-op mode...


bapenguin
10:14 AM
11/4/2012

Locally you can't.v Online you can play 4 player spartan-ops


rafoca
2:49 PM
11/4/2012

So you can play 4 players co-op campaign, but only two locally?


Bastillian
5:46 PM
11/12/2012

Hey guys I'm looking for some people to play through the Co-Op campaign

add me on xbox live - Beihana

Thanks!

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Total Comments: 18

Release Date: 11.06.2012
Genre: FPS
ESRB: Mature

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