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Far Cry 3 Patched with Loads of Fixes and Tweaks

Console version updated

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The console version of Far Cry 3 has received a huge patch recently, fixing bugs and enhancing several feature across all game modes including single player, multiplayer and co-op.  The PC version of the game has already been patched with most of these fixes.    Far Cry 3 features four player online co-op and two player split-screen co-op, as well as combo co-op support on the consoles.

 

General:

  • Fixed several crashes
  • Fixed bug where user was unable to jump on certain surfaces
  • Fixed bug where players could become invisible
  • Fixed bug with 3D weapon images in Decoding menu
  • Fixed bug where weapons could disappear after completing objectives in Co-op
  • Fixed bug where users could get stuck in Loadout screen in Co-op
  • Removed "Reloading" shout after user shoots the bow
  • Fixed issue with overlapping UI elements when playing split-screen
  • Fixed bug where split-screen users could get stuck in black screen after a cinematic
  • Parties will no longer be allowed to numerically unbalance games
  • Improved and fixed several issues with host migration
  • Connection degradation will now properly trigger a host migration
  • Fixed several bugs with Loadout menu
  • Fixed bug that could display a profile restriction message when trying to join a lobby
  • Fixed bug where users could get stuck in 3rd person in Custom games
  • Fixed bug with Flamethrower not doing any damage in certain circumstances
  • Fixed bug where "Player is on the way" tag could stick to downed players
  • Fixed bug where clients could remain on black screen if host left the game
  • Fixed bug where Fire Arrows did not do fire damage
  • Fixed bug where Long Distance Kill was not awarded
  • Fixed bug where Tag Assist was not awarded
  • Fixed bug where Killcam wasn't shown in certain circumstances
  • Fixed bug where Survival Instinct was not cancelled properly
  • Fixed bug where Psych gas could get dropped in the wrong place
  • Fixed bug where Psych gas could affect players outside of the deployment area
  • Fixed bug where users could get stuck when killed by Poison gas
  • Fixed bug where other player's footstep sounds sometimes did not play behind you
  • Fixed bug where sound could get muffled when being revived
  • Fixed bug where user could get de-synced if killed in mid-air

Map Editor:

  • Added information for Player Map playlists
  • Improved available space for Player map names in lobby
  • Fixed bug where User made maps wasn't downloaded properly in lobby
  • Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps

Single Player fixes for the patch:

  • Fixed issue with accessing the camera and the throwing rocks.
  • Fixed issue with accessing weapons. The user weapon inventory will be restored as soon by entering in a safehouse or by fast travelling.
  • Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
  • Fixed the bug with the weapon models staying on screen / stuck on the character arm.
  • The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable
  • The objective is now properly updated after Jason burns the weed fields.
  • New options the hide the HUD are now available in the option menu.
  • Add support for downloadable content.
  • Fixed the issue when the user was becoming invincible after failing mission 'Black Gold' several times.
  • The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the 'Piece of the past' mission.
  • Fixed the game crashes happening when the user reconnect to Ubisoft servers using an account that has unlocked any MP item.
  • Fixed the issue when Sam was no longer in the jeep's turret after placing two bomb and being kill several time in 'Black Gold' mission.
  • Sam is no longer getting stuck when the user destroy an enemy car.
  • Fixed the buttons issue related to the Lefty Stick Controls scheme.

Source: Computerandvideogames.com

 
Reads: 4613
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Author
Nick Puleo
Owner and Managing Editor

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Drekner
1:55 PM
1/24/2013

Now if only the co-op was half as fun as the singleplayer.. It almost feels like it doesn't even run on the same engine. Co-op feels a lot more arcadey than the singleplayer, and it's disappointing. I'd rather me some drop in drop out co-op personally...

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Total Comments: 1

Release Date: 12.04.2012
Genre: FPS
ESRB: Mature

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