Co-Optimus Feed for Co-Op videogame news for .Monday Night Combat A custom RSS feed on co-op gaming for: Co-Op videogame news for .Monday Night Combat http://www.co-optimus.com en-us http://www.co-optimus.com/images/cooplogo.pngCo-Optimushttp://www.co-optimus.com Monday Night Combat Price Drops to 800 MSP On XBLAAndrew Gaskill

Monday Night Combat has received a permanent price drop. The competitive/cooperative third person shooter was going for 1200 MSP ($15), but you can pick it up now, and forever, for 800 MSP ($10). Unless, of course, there's a sale.

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This Week in Co-Op: Monday Night Combat and Taking Time to RelaxTally Callahan

For This Week in Co-op, Kat and Tally got together online for some much needed recuperation time via Monday Night Combat (on a Monday for once! Crazy!).

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]]> https://www.co-optimus.com/article/5897/this-week-in-co-op-monday-night-combat-and-taking-time-to-relax.html https://www.co-optimus.com/article/5897/this-week-in-co-op-monday-night-combat-and-taking-time-to-relax.html Monday Night Combat is Free to Play This Weekend on PCNick Puleo

Starting now, you can download Monday Night Combat from Steam for free and play until 1PM on Sunday, March 20th.  You'll enjoy the full game, including all of the dlc, for the low low price of zero.  If you decide you want to keep the game, it's on sale for 33% off the normal price - making it only $9.99.  And if you're feeling generous you can pick up a four pack of the game to play the four player co-op Blitz mode for only $29.99.

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]]> https://www.co-optimus.com/article/5692/monday-night-combat-is-free-to-play-this-weekend-on-pc.html https://www.co-optimus.com/article/5692/monday-night-combat-is-free-to-play-this-weekend-on-pc.html Happy Valentine's Day from Monday Night CombatAndrew Gaskill

Happy Valentine's Day from Uber Entertainment.  The developers of Monday Night Combat  have a new update out for the Steam version of the title on PC.  There are a number of features, adjustments, and fixes, which you can see below.  New Crimson Gear is available for all the pros.  It might sound tough, but it's really just Valentine's Day-themed armor.  In honor of Valentine's Day, Uber also has a super-sensual music video, "You are My Pitgirl," which you can also see below.  It's no "D!@% in a Box," but what is?

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]]> https://www.co-optimus.com/article/5466/happy-valentine-s-day-from-monday-night-combat.html https://www.co-optimus.com/article/5466/happy-valentine-s-day-from-monday-night-combat.html This Week In Co-Op: Monday Night CombatMarc Allie

  Andrew's Take The Super Bowl has come and gone and my awesome manly team crushed your pathetic sissy team. Just kidding! I’m a Bengals fan; therefore, I hate football, but love to watch it. With the waning of yet another season I was left with a quandary. Whatever would I do with my Monday nights?  I’m sure as hell not going to listen to the fluctuating accents on The Chicago Code. Luckily for me, it’s time for another round of This Week in Co-Op, and Marc had a brilliant idea.  
MONDAY NIGHT COMBAT! And the sick thing was, it wasn’t even a Monday.  It was a Tuesday! Bizarre, I know.  But then what was all that about The Chicago Code? I don’t know, that was a whole day ago!     Marc had sent me a simple Xbox LIVE text message, “loading mnc patch. that ok?” This was going to be my first gaming session with Marc.  I know he’s been with the site for a while, so I wanted to make a good first impression.  I saw that he was online but his status said “Away.” I decided to send him a voice message over Xbox LIVE, and it went a little something like this:   “Hello, Marc.  This is Andrew, Cubninja, from Co-Optimus.  I think Monday Night Combat is a great choice.  I see that you are away.  If you are looking for me, I’ll appear offline because my status...” End of recording.  Xbox LIVE only gives you about fifteen seconds to record, so you have to be succinct, which I detest. “Hey, Marc, this is Andrew.  Good choice on the Monday Night Combat.  I have to download the new DLC, too.  I’m going to appear offline because I get too many notifications from...” Dammit. “Hi, Marc, it’s Andrew.  Monday Night Combat sounds good.  Downloading the DLC now.  My status will say “offline” to keep the notifications from...” Shoot. “Marc, Andrew. MNC is cool.  Downloading DLC now.  Status offline to keep notifications down. Too many notifications enrage me. Let’s play when you’re ready.” Close enough.     That might not be exactly what I said, (I’m 100% sure it’s not even remotely accurate.  I think I just grunted into the mic for 15 seconds.) but I had finally recorded a message that didn’t suck that bad. (Why don’t I just turn the notifications off?  That’s a good question...)   Did I mention my wife was sitting next to me on the couch?  She was.  I probably recorded and discarded a dozen messages right next to her.  I looked over, somewhat ashamed.  She tilted her head sympathetically and said to me: “Tell me, did you have a hard time leaving messages for girls, or is this waaaay more important?” Burn!   DLC downloaded and confidence crushed, I started the matchmaking process.   Marc's Take If only I had known how much was at stake, I might have listened to Andrew's message a little closer.  As Andrew's sense of self-worth had been destroyed quicker than a level 1 laser turret, we began our evening with the simplest of challenges, the Exhibition mode, with only ten levels of action.  This was good for both of us, as it had been many months since either of us had played.  Andrew played as the Tank, while I chose the Gunner, which I thought would be a good counterpart.  Indeed, the two did work together well, and as I recall neither one of us even died at any point.  As the action was so easy, we chatted a bit and got to know each other better.     We decided to step up the challenge a bit, choosing a 20 round season Blitz game.  Andrew stayed with the tank, and swapped to the balanced assault class.  I was really unimpressed with this guy, feeling like the benefits of flying and such didn't outweigh the short reload time.  Of course, that's probably just a playstyle thing on my part.  Andrew and I worked together quite well, and the chatting kept up.  I learned he grew up in Ohio, and he asked me how I got started with Co-Optimus (it's a long story, but it's pretty funny that my first news post was almost three years ago, for Aliens Colonial Marines, which STILL hasn't been released).  The going was somewhat tougher, with a couple deaths and even a moneyball breach at one point, but we lasted until round 20, victorious.   Until this evening, I had not played MNC with anyone except my 9 year old son, and we had never made it to the end of playoff Blitz, a rather more difficult 30 rounds.  However, we felt confident in our abilities, and so Andrew fired it up.  I went back to my favored gunner class this time around, and it seemed to work out far better.  The action was so intense that Andrew and I didn't get to chit chat much; our communications were related to "died again" and "I'll cover the right" and the like.  We had a couple nasty break throughs when we both died to Bouncers, and the Jackbots were extremely tough.  A coupel Gap Shots, left alive too long, decimated our defenses, and it looked pretty bleak.  However, we managed to barely scrape through the entire 30 round set.  The familar, coveted "Achievement Unlocked" blip sounded for me, and on that note, we decided to call it a night.     I had a great time, due to the excellent company and the fantastic game.  Monday Night Combat is one of the better titles available on Xbox Live Arcade, and to me, that is really saying something.  Andrew may have been nervous about wanting to make a good first impression, but really, he had nothing to worry about.  He had already impressed me when I learned he was a fan of Fist of the North Star as a kid!  

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]]> https://www.co-optimus.com/article/5437/this-week-in-co-op-monday-night-combat.html https://www.co-optimus.com/article/5437/this-week-in-co-op-monday-night-combat.html Monday Night Combat Launches on PC, Ties Into TF2 and Penny-ArcadeNick Puleo

Monday Night Combat has launched today via Valve's Steam service.  With it comes not just a port of the Xbox Live Arcade original, but a game that's been carefully tweaked, balanced, and customized for PC gamers.  The game has gone through an extensive beta process yielding a really balance and fun experience in both versus and co-op.   Along with your standard PC settings like cutomized graphics options and lots of tweaks for the mouse and keyboard - you'll also find yourself enjoying dedicated servers!

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]]> https://www.co-optimus.com/article/5331/monday-night-combat-launches-on-pc-ties-into-tf2-and-penny-arcade.html https://www.co-optimus.com/article/5331/monday-night-combat-launches-on-pc-ties-into-tf2-and-penny-arcade.html XBLA Version of Monday Night Combat is 50% Off Today OnlyNick Puleo

Uber Entertainment's Monday Night Combat is on sale today on Xbox Live as part of the Countdown to New Years promotion Microsoft has been running.  The price is a measily 600  which is 50% off its normal asking price.  In terms of real money, that's about $7.50 instead of $15.

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]]> https://www.co-optimus.com/article/5183/xbla-version-of-monday-night-combat-is-50-off-today-only.html https://www.co-optimus.com/article/5183/xbla-version-of-monday-night-combat-is-50-off-today-only.html Monday Night Combat Hits Steam Next Year, Beta This Week for Pre-OrdersNick Puleo

Uber Entertainment have officially announced a PC version of Monday Night Combat.  The title will be available through Valve's Steam service with a full release on January 17th, 2011.   All the modes of the original Xbox Live Arcade title will be present, including the four player co-op Blitz mode with the included Spunky Cola DLC.

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]]> https://www.co-optimus.com/article/5102/monday-night-combat-hits-steam-next-year-beta-this-week-for-pre-orders.html https://www.co-optimus.com/article/5102/monday-night-combat-hits-steam-next-year-beta-this-week-for-pre-orders.html Monday Night Combat Free DLC Hits Tomorrow (Now with Churros!)Tally Callahan

About a month and a half ago, XBLA's Monday Night Combat got their title update which consisted of various tweaks and fixes. Upon its launch, they told fans that a free DLC pack was on the way. That DLC, entitled Spunky Cola Special Free DLC, launches tomorrow, packed with new arenas, private game options, balance tweaks, and yes, oh yes, churros! Sounds like a pretty good haul for, well, $0. Read on for the full release notes:

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]]> https://www.co-optimus.com/article/5022/monday-night-combat-free-dlc-hits-tomorrow-now-with-churros.html https://www.co-optimus.com/article/5022/monday-night-combat-free-dlc-hits-tomorrow-now-with-churros.html Uber Store Opens For Monday Night Combat FansAndrew Gaskill

Monday Night Combat is a fine arena shooter for the Xbox LIVE Arcade.  We gave it a 4 out of 5 in our review.  Fans of the game can now pick up some sweet merchandise from the Uber store.  There are four hand-painted resin statues available, pictured above.  You can adorn your office cubicle with the Assault, PitGirl, Tank, or Assassin models.  These quality statues stand 9 to 10 inches tall and will run you $69.99 to $89.99.

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]]> https://www.co-optimus.com/article/4916/uber-store-opens-for-monday-night-combat-fans.html https://www.co-optimus.com/article/4916/uber-store-opens-for-monday-night-combat-fans.html Monday Night Combat's First DLC is Free, Adds New Co-Op Mode and MapNick Puleo

Monday Night Combat isn't just getting a title update, it's getting free DLC.  This info comes via the official Uber Entertainment blog which details the Spunky Cola DLC coming in November.

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]]> https://www.co-optimus.com/article/4829/monday-night-combat-s-first-dlc-is-free-adds-new-co-op-mode-and-map.html https://www.co-optimus.com/article/4829/monday-night-combat-s-first-dlc-is-free-adds-new-co-op-mode-and-map.html Monday Night Combat Title Update Now LiveTally Callahan

We gave you guys a heads-up about a month and a half ago on Monday Night Combat's Title Update plans. The patch is now live! The Title Update implements numerous fixes and tweaks gameplay balance, as well as increasing the trial time from 30 minutes to 60 minutes. Players who possess the trial and have already used up their 30 minutes will be granted another 30 minutes.

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