It's been a long time coming, but Hellraid is finally going to see the light of day. While the development of medieval style game was halted back in 2015, it lived on within the walls of developer Techland. Now a full fledged piece of DLC for Dying Light, players can finally experience at least some of what was originally intended.
Last week, Hellraid developer Techland issued a blog post lamenting that their dark fantasy hack and slash game failed to meet expectations and its development was placed on hold. Resources were to be redirected to post-launch support for Dying Light, a game we liked quite a bit. That blog post, and the Hellraid official website, have since been scotched.
Come back in time with me. No further back than that; to an era of Pentium 75s and fantastic magical FPS games like Hexen. Thankfully, with Hellraid bringing 4 player online co-op to the modern magical FPS world, you won't need a time machine to play something similar. Developers Techland have released 20 minutes of commentated footage for the game.
I had the pleasure of growing up and witnessing first person shooters since their birth. While not hte first, DOOM ignited the genre and then spun off several other thematic games. One of my personal favorites was the Heretic and Hexen series of shooters, which took the demonic theme of DOOM and changed it into a fantasy setting. Hellraid, from developer Techland, looks and feels very much like those games - putting players into dark and gritty dungeons, swamps and forests as they take on mythical creatures.
Techland is finally ready to announce their brand new engine for Hellraid, the Chrome Engine 6. Finally, the undead-brutalizing combat we all know and love can be rendered in glorious next-gen graphics. While the official release date for PC, PS4, and Xbox One is still a mystery, the four-person first person hack-and-slash is aiming for a launch on Steam's Early Access sometime this autumn.
The undead enthusiasts making Hellraid want you to believe in the power of skeletons to work together as a team. We are all acutely aware just how coordinated skeletons can be. That is to say, as coordinated as a bunch of shambling bones with no brains can possibly be. Or, if they do have brains, they probably aren't in any state to produce thought.
Techland, the developers of the upcoming 4 player co-op hack-and-slash-a-thon Hellraid, recently spent some time brushing up on the medieval art of "hitting people with sharp things." The animators and programmers met up with ancient weapons expert ARMA-PL in an effort to provide Hellraid's combat with a greater sense of realism. "Realism" here describes what they learned about medieval weaponry, and not practicing to combat hordes of undead and demonic sorcerers.
Techland has announced that first-person co-op slasher Hellraid has been delayed until 2014. What does this mean for you? Well, we hope it means a better game.
Hellraid is going to finally answer everyone's prayers and provide a co-op experience with Elder Scrolls-like gameplay when it releases later this year. Techland wants to go ahead and pump up the crowd with a fancy interactive trailer! Titled "Edyn's Escape," the trailer plays like a visually rendered Zork and details some of the locations, items, and baddies you'll interact with in the release version of Hellraid. While terming it an "interactive trailer" is a bit of a stretch it is always fun to see a company try something new in their advertising.
Hellraid may seem strangely familiar to you. If you think the first person co-op slasher looks a lot like Dead Island gussied up in a Gothic skin, you'd be right. Techland made both the modern day tropical island zombie title and this dark fantasy nightmare. I think it's safe to assume these games will be very similar. With a couple of tweaks that might be a good thing. Then again, it might not. Techland did just pump out Call of Juarez: Gunslinger, which was excellent, whereas Dead Island: Riptide lacked the fun factor of the original. I'm cautiously optimistic.