"What's a Co-Op Spotlight," you ask? It's our way of bringing extra attention to major co-op releases on launch day, providing you with highlights from past articles, information on co-op features, and plans for our future coverage.
I'm sure you understand that it can be difficult to review a game's co-op features before it has been widely released. Even when we are granted early access to review copies it can be impractical, and at times impossible, to review a game's co-op features. Co-Optimus's Co-Op Spotlight will not only keep you up to date on launch day co-op features, it will also let you know when we plan on publishing our Co-Op Review.
This weeks Co-Op Spotlight goes to Syndicate. This is a reboot of a 1993 real-time tactical shooter. Like everything else that's ever been rebooted, it's now an FPS. As you might imagine, this hasn't gone over well with some old-school fans of the game. You can see one fan's journey through several stages of grief in our featured stories below.
Online Co-Op: Yes Number of Players: 4
Couch Co-Op: No
Single Player Campaign Co-Op: No
Separate Co-Op Mode: Yes
The Co-Op Experience: Take the role of one of four different character classes and complete 9 dynamic missions. You'll earn experience, points and upgrades to customize your character.
SYNDICATE Selected Stories
Riddick Developer Working on New Syndicate Title For EA - "I have high hopes that Starbreeze can find it in their hearts to include a four player co-op option with the series renewal."
Syndicate Hands on Impressions, New Screens and Video - "...if the co-op campaign is as tight as the single player level I played we're in for an early treat next year."
Syndicate Co-Op Demo Out Now - "Perhaps most surprising is just how configurable your agent and breaches will be to bring online, adding a significant RPG like element to the game..."
If you're not one for clicking links, we've provided the launch trailer for you: