Stronghold Crusader 2, we hardly knew ye. When we first met, you were a timid lad. Your walls were weak, your multiplayer options were scant, and your maps were trendy and foreign. Nevertheless, we found you likable and good for a round of 2 player co-op trebuchet simulation. Something was lacking, though, perhaps the lack of map variety. No more can we bellow our cries of change, for come December 9th our wishes shall be fulfilled! This must truly be the winter of our contentment, the season our wall-based dreams come true. Oh happy, happy day.