by Sam Tyler 2
News
  • playstation 3
  • xbox 360
  • pc
  • couch
  • online
Here, Fisher, Fisher, Fisher

Splinter Cell: Blacklist Launches (very very quietly)

What is that scuttling noise?  Is it a squirrel in the attic?  Or perhaps a incompetent player controlling Sam Fisher in his latest adventure Splinter Cell: Blacklist, out 20th August?  If, like me, you end up playing the Splinter Cell games like a ham-fisted one man band (alerting every enemy to your presence) you may want to check out the new launch trailer for some tips.

by Jason Love 0
News
  • pc
  • online
Nihon no Mura expansion adds Japanese faction

Skyward Collapse to Receive First Expansion

Skyward Collapse, the 4x/RTS/god game from Arcen Games, will be receiving its first expansion at the end of the month. As a quick background, the game revolves around you, an omniscient being, overseeing the development of two warring races and keeping those races from completely wiping each other out. It's a different take on the whole "god game" genre and one that I found quite enjoyable, even if the co-op had a few problems. The game's already gone through a number of tweakings and improvements since it's May release, and now it's getting it's first official expansion: Nihon No Mura.

by Sam Tyler 3
News
  • playstation 3
  • xbox 360
  • pc
  • online
also Burnout Paradise and Battlefield 3

Origin Humble Bundle - Pay what you like for Dead Space 3

I like games, but I also like charity and cheap stuff.  The team at Humble Bundle appear to have read my mind when they started combining great games and the ability to pay as much (or as little) as you wish between the developer/Humble/charity.  The latest bundle includes Dead Space 3 and Burnout Paradise for whatever you wish to pay. You also get Battlefield 3 if you pay a little more than the average.

by Guest Author: 1
Editorial
  • pc
  • couch
Developer Terry Welsh shares how co-op changed his game, Retrobooster

Indie-Ana Co-Op and the Dev Stories - A New Perspective

This confession should come first: I seriously considered making Retrobooster only a single player experience when I started it. As a solo developer, more game modes sounded daunting. Fortunately, all the complaints from friends and my memories of co-op and melee games were too much to bear. In fact, the multiplayer modes in Retrobooster were origi...

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