Takedown: Red Sabre continues to get a steady stream of updates and improvements and updates since its disasterous launch on the PC. The tactical shooter is a game we wanted to like very much, but had a difficult time even getting it working.
It's been almost a month since we've heard anything on Takedown: Red Sabre, the tactical shooter that came out for the PC earlier this year. It's a game we were pretty disappointed with, mostly due to bugs and quality issues. Along with the PC issues the XBLA version of the game was pulled right before release due to its own issues, but where do things stand now?
We were incredibly disappointed by the launch of Takedown: Red Sabre. The game simply fell short of every promise it made. We had hoped to have a compact co-op tactical shooter that reminded us of an experience that has all but disappeared in gaming, but instead we encountered connectivity and AI issues. A new patch is out for the game fixing many problems.
Over the past generation of games (that is, games that have been released in the past 6-7 years) we've seen perhaps some of the biggest changes and advancements within the industry. Whether we're talking the growth of digital distribution, the advent of Kickstarter, or the rise of independent developers; the game industry is a much broader ...
Takedown: Red Sabre was a game I was personally excited about since playing it at E3 2013 earlier this year. I came from the Rainbow 6 school of gaming, I'm talking old school Rainbow Six 1 on the PC. Hardcore tactical shooters have a certain satisfying appeal and there is a large audience around them - so much so - that Takedown was successfully Kickstarted earlier this year.
It was six months ago that Serellan put Takedown: Red Sabre on Kickstarter to fun a hardcore tactical shooter, one that would return to the roots planted by games like the original Rainbow Six or SWAT on PC. It's a hardcore co-op experience that requires teamwork and coordination to be successful. Today the game releases on PC, and though an Xbox Live Arcade version was planned to release at the same time, a last minute certification glitch has caused an indefinite delay.
Takedown: Red Sabre just couldn't let you go without another launch trailer before it drops the 20th of this month on XBLA and PC. Following in the footsteps of Rainbow Six, Takedown sprinkles a dash of tactics to the standard FPS. Teams of six to eight players will infiltrate and pick off enemies in non-linear levels, making effective communication a must. Rampaging through the level and tossing out lead like candy will only result in you taking several shots to the dome. You and your team will need to outmaneuver the enemies before eliminating them in order to maintain the element of surprise.
Boom! Bash! Slam! These are the noises of your average modern day shooter. Reality has gone out of the window in favor of explosions and mass carnage. Takedown: Red Sabre looks to reset the balance with 6 player co-op gameplay that requires professionalism and stealth. Check out the latest gameplay trailer.
We came away pretty impressed with Takedown: Red Sabre after we saw it at E3 2013. You can read our impressions of it right here. The game felt like a return to tactical games of our PC past - like the original Rainbow Six - and that's a good thing. The latest video for the game showcases four minutes of footage and gives you a taste of what to expect.
I'm an old school PC gamer at heart. I remember some of the best years of PC gaming, especially around the time I went to college. We had titles like Half-Life, Diablo and Rainbow Six hitting their peak then and some of my best memories are playing those games in co-op or multiplayer. While the Rainbow Six franchise has mostly lived on, it's undergone several changes along the way - what we have now is a bit softer. Enter Takedown: Red Sabre - a big boy (or girl) tactical shooter.
Tactical shooter Takedown was funded in March of this year on the hopes of bringing back the glory days of hardcore shooter fans who like their game with a bit of strategy. Today the game has been officially unveiled as Takedown: Red Sabre and is being published by 505 Games on the PC and Xbox Live Arcade.
It was a few weeks ago we told you about Takedown, a tactical shooter from a new studio called Serellan that was being crowd source funded via Kickstarter. Sadly though, the project is only about halfway to its potential funding with five days to go. With several other high profile titles doing very well with Kickstarter lately like Double Fine's Adventure Game and Wasteland 2, something seems to have gone wrong. Luckily studio head Chris Allen has seen the error of his ways.