The Co-Op Beat Em Up Retrospective

Editorial
Nicholas "bapenguin" Puleo Monday 19th of January 2009 11:51 AM    
 

  Harken back to my golden age of gaming, a time when the Sega Genesis and SuperNES were head to head in the console wars.  There was a game genre that sparked my love of co-op, one that seems to have all but disappeared.  From Altered Beast to Golden AxeStreets of Rage to Double Dragon - the co-op beat em up games were the cream of the crop in co-op experiences.  The concept of these games was simple - partner up with a friend and punch, kick and attack everything in your path.  They were challenging, fun, and over the top; but once 3D games became popular they all but disappeared.

A beat em up game is a fighting game at it's core, but instead of simple one on one battles, players face off against a variety of enemies scrolling through different levels.  Most of these games have their roots in arcades where multiple players could team up against the computer.  One of the earliest co-op beat em up games was called Renegade which was released in 1986 on a variety of platforms including the Arcades.  The game was simple, featuring four fighting areas that players were locked into as waves of enemies were thrown at them.  It was the first game that allowed players to move not only side to side in the environment, but up and down as well. 


Prepare for my iron fist Mr Hawaii Shirt Guy.

It wasn't long after Renegade was released that we saw the golden age begin to take shape.  Starting in the arcades in 1987, Double Dragon  is perhaps one of the most famous co-op brawlers of all time.  The game was ported to over 20 platforms, with the most recent being a complete remake on Xbox Live Arcade.  Starring brothers Billy and Jimmy Lee, players were on the quest to save Billy's girlfriend against the evil gangs.  Double Dragon was the first game that allowed players to not only use punches and kicks, but special moves and weapons.  Whenever a whip was dropped, it was a mad dash to pick it up. 



It takes skill to get 0 score by the time you get here in  Double Dragon XLBA



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Tags: editorial classic co-op beat em up




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Reader Comments

Ghostbear at 12:05 PM on 1.19.2009
I love those games. Great times!
 
txshurricane at 12:36 PM on 1.19.2009
What a great rush of nostalgia I just had! Wanna know how clueless I am? I never knew Double Dragon was on XBLA...
 
ShadokatRegn at 01:10 PM on 1.19.2009
Would you consider Marvel Ultimate Alliance to fall into this category? Really, this type of game is relatively easy, mindless, and yet insanely fun for some reason. Way to bring back 'the good old days'.
 
bapenguin at 01:26 PM on 1.19.2009


From the article: "So while the genre may have all but disappeared, I'd say that certain games and genres are the spiritual successors. Marvel Ultimate Alliance and the X-Men Legends series stick out to me as the new gen beat em ups. "

 
Biohzrd451 at 02:01 PM on 1.19.2009
The old school beat em up games were nothing short of pure awesome, even Battletoads despite my inability to get past the third level was awesome.

Heres hoping the genre sticks around for awhile, because we all remember how much fun it was to couch coop the Double Dragon games back in the day .
 
COG_Network at 03:55 PM on 1.19.2009
MachEnergy says...
Mortal Kombat Shaolin Monks was so awesome. I wish it would get a sequel....I wish it so hard.
 
seshat at 05:18 PM on 1.19.2009
Good times indeed! I had given up gaming after the downfall of Atari, until a friend introduced me one day to Double Dragon!

Let's hope Golden Axe gets one day a deserving sequel.
 
BigBadBob113 at 11:28 PM on 1.19.2009
Great list! My friend and I used to play River City Ransom on his Sega Master System. That takes me back...

They really should make a new Battletoads game. Those were so great, and they were definitely the most challenging of all beat-em-ups at the time.
 
MelodyKitn at 03:26 AM on 1.20.2009
Great read, great memories, great times...
 
ShadokatRegn at 05:10 AM on 1.20.2009


That'd be me sleep-reading again. I read it - then skimmed for Marvel, but somehow missed it - twice. Sorry!
 
Mrxknown_JG at 11:56 AM on 1.20.2009
This is why I love games like Castle Crashers, but not M:UA too much.
 
pheriannath at 02:07 PM on 1.20.2009
Glad you pimped Red Star, since I loaned it to you and all
 
roland at 03:28 PM on 1.20.2009
Ah, the beat-em-up, good times. I spent way too much time in arcades replaying many of these back in the day.
 
Armor Biff at 11:48 PM on 1.20.2009
Its a shame games like these are not being made anymore. Today's consoles could easily handle 4 player co-op with 10-12 enemies on screen. Capcom had the best arcade brawlers, but most are so rare these days that I only get to play them on Mame. Also it seems I was the only one who actually liked SpikeOut: Battlestreet on the original Xbox.
 
MelodyKitn at 03:03 AM on 1.21.2009


Yeah, not to mention with the onslaught of folks buying bigger and better screens nowadays, you can easily fit all the Xmen from the Xmen arcade game and have a rocking good time in your living room.
 
ong_elvin at 04:21 AM on 1.21.2009
Beat-em-ups are still being produced, and they've actually made a decent transition to 3D. We know them as the Warriors games - Dynasty Warriors, Samurai Warriors, Warriors Orochi, and other such games. It's a pity the AI is relatively poor, and focuses on swarms rather than smaller numbers of formidable opponents.
 
Tino at 12:46 AM on 1.22.2009
Red Star was such a great little gem that next to nobody has heard of. It was released for $20 brand new and came with a glowing recommendation from a friend so I picked it up on a whim. Fantastic purchase.

The original arcade version of Double Dragon though. Me and that game have had words and we are no longer on speaking terms. (stupid traps in the last level, they are the only reason I can't beat it w/o dying.)
 
Mrxknown_JG at 03:41 PM on 1.22.2009


I loved Fighting Force on the N64
 
hedgehogaj at 11:50 AM on 1.23.2009
The only true beat-em-ups I've seen recently are MK: Shaolin Monks and Castle Crashers. Both of which are great, but it would appear the general populous (in the game creator's minds at least) isn't looking for good beat-em-ups anymore.

A proper update to River City Ransom, Battletoads, Double Dragon, Final Fight, or Golden Axe would make someone a fortune. [size=85">(pst...hey Capcom)[/size">
 
Armor Biff at 04:23 PM on 2.10.2009
Castle Crashers has clearly shown that there is still tons of players who like games like this. Hasnt it already sold over 300 000 copies (downloads) on Live Arcade ? And for 1200 MS points.

Capcom could easily make some extra money if they wanted, they have by far the best catalogue of brawlers. They could pretty much release any of them on Live Arcade or PSN, without any enhancements whatsoever, and it would sell. Just add online play, no other modifications needed, in my opinion.

Make it happen, Capcom.
 



Total Comments: 20

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