Is Exclusive Content Bad For Gaming?October 06th, 2009 at 3:59 PM by Katrina "ShadokatRegn" Pawlowski

Anyone who pays any attention to video game releases knows about exclusive pre-order deals for in-game content. Until a year ago, that content was a statue, a figure, a hat, or something we'd consider "swag" in the gaming world. That all changed when retailers and publishers started releasing codes for in-game content. It started off as a gold-colored Lancer for Gears of War 2, or a Warthog with flames on the sides for Halo Wars. While these were merely collectibles that changed in-game aesthetics, it has recently evolved to game-altering exclusives. I'm talking about exclusive characters or gameplay modes that could potentially change the experience of the game itself.


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Was hoping to join people for Borderlands on Friday, but since everyone seemed to have their own plans I played a no co-op Mass
Re: Image Wars 11/21 8:25 am
http://i202.photobucket.com/albums/aa263/pfcjlittle/troopers.jpg
Re: Image Wars 11/21 8:00 am
http://www.tokuniverso.com/wp-content/uploads/2009/04/rescuefiretitlefv5.jpg
Thought I throw this question on here for different opinions, and if it was discussed already, then what's been your opinion lat
I'm tempted to get Halo 3: ODST and perhaps Halo 3 so I don't have to rent them any more.Hmmm choices....
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