Co-Optimus Feed for Co-Op videogame news for .Tom Clancy\'s The Division 2 A custom RSS feed on co-op gaming for: Co-Op videogame news for .Tom Clancy\'s The Division 2 http://www.co-optimus.com en-us http://www.co-optimus.com/images/cooplogo.pngCo-Optimushttp://www.co-optimus.com Ubisoft Reveals 5 Different Editions for The Division 2Jason Love

It's interesting to see Ubisoft apply what is, essentially, their Rainbow 6 Siege model to other games. When the game was revealed a couple months ago during E3, it was awesome to hear that they had three content updates planned throughout the first year of the game's life, and that each of those would be free. In a way, then, it shouldn't be too surprising that they followed that up with a way for some players to get access to that content (along with a few other bonus goodies) before others as that announcement seemed a bit too good to be true. Creating new content and maintaining a game via balance updates is not cheap or easy, so certainly Ubisoft would need to generate some kind of revenue from the game post-launch to make that happen. With this, they're just shifting that to an initial up-front cost. It has been working for Rainbow 6 Siege, so why not The Division 2?

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[E3 2018] - The Division 2 Will Include Eight Person Raid At LaunchJason Love

While The Division did have a bit of a rocky start, both Ubisoft and Massive committed to improving the game over the course of the past two years and are still updating it and patching it to this day. So, based on what was said during the press conference today, it sounds like the development team has been paying a lot of attention to player feedback and putting that directly into The Division 2. They specifically called out the work they've put into creating a meaningful endgame for players, stating:

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