Turtles in Time Reshelled and Invincible Tiger on Sale This WeekFebruary 08th, 2010 at 5:52 PM by Jason "OrigamiPanther" Love

It seems as if this is the week for some good co-op deals.  Major Nelson posted on his site that this week's "Deal of The Week" includes not one, but two (!) co-op titles - TMNT: Turtles in Time Re-Shelled and Invincible Tiger: The Legend of Han TaoTurtles in Time will run you just 400 Microsoft points, while Invincible Tiger will be a little more at 800.  We took a shine to the co-op experience in both games, and both can be enjoyed locally and/or on-line with friends.  So if you're in the market for a couple of fun, digital co-op titles that won't break your Microsoft space bucks bank, then hop on your 360 and give them a spin.

Source: Link

Sins of a Solar Empire Patched in Anticipation of Diplomacy ExpansionFebruary 04th, 2010 at 10:57 AM by Jason "OrigamiPanther" Love

Diplomacy, Stardock's latest expansion to their popular 4X strategy game Sins of a Solar Empire, is slated to hit any day now.  In anticipation of its release, the company has released a patch that fixes a few known issues with the original game as well as the other expansion pack, Entrenchment.  Additionally, they've released a few more screenshots of Diplomacy that highlight some interesting new features of the expansion, including a new point system that's used for diplomatic relations, and new computer opponent difficulty levels.

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New Dynasty Warriors Strikeforce Video Reveals Gigantic BossesJanuary 29th, 2010 at 10:09 AM by Jason "OrigamiPanther" Love


Think that tiger is big? Check out some of the bosses in the video!

A little while back we posted a video from Koei's upcoming XBox 360 and PS3 port of Dynasty Warriors Strikeforce that featured giant tigers, dogs, and phoenixes.  Apparently that's just the tip of the iceberg when it comes to mammoth denizens in the ancient world of China.  The latest video shows a few of these brobdingnagian baddies, discusses missions, and focuses on the importance of taking down your foes with a few buddies along.

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Halo Wars Now Available Via Games on DemandJanuary 27th, 2010 at 1:27 PM by Jason "OrigamiPanther" Love

We reported not too long ago that Halo Wars, in addition to a couple other co-op titles, went Platinum and was now available for the low, low price of $29.99.  Well now Microsoft's sweetened the co-op pot by offering Halo Wars via download through its Games on Demand service.  While the game may not have been as widely popular as its more traditional FPS brother, Halo 3: ODST, the game is one of only a few co-op titles we've reviewed that has received the full 5 out of 5 for its co-op score.  All that co-op fun without ever having to leave the comfort of your home?  Now that's a deal.

Source: Link

Halo Reach Creative Director Discusses Upcoming Title, Armor AbilitiesJanuary 26th, 2010 at 3:46 PM by Jason "OrigamiPanther" Love

Continuing their month-long coverage of Bungie's next title in the Halo franchise, Halo Reach, Game Informer has posted a video that features creative director Marcus Lehto talking a little bit more about the game.  While subscribers to the magazine will likely already be familiar with much of what Marcus talks about, e.g., the six-man Spartan team, the graphics engine updates, and the weapons, there is one little bit towards the end that hasn't been covered extensively: armor abilities.

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North American Monster Hunter Tri Bundle to Include Classic Controller ProJanuary 25th, 2010 at 11:00 AM by Jason "OrigamiPanther" Love

When it was first announced that the next Monster Hunter game, Monster Hunter Tri, would be released not on a Playstation platform, as all previous titles had been, but on the Wii, it caused a bit of a stir in Japan.  However, the folks at Nintendo were quick to offer long-time fans of the series the opportunity to enjoy the game in a similar fashion (from an actual play/interface perspective, at least) as they had with previous Monster Hunter games by bundling the game with a new controller, the Classic Controller Pro.  Well it seems that we here in the States will not only be getting the game in a few months' time, but we will be getting the same game/controller bundle as well.

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Next Borderlands DLC to Increase Level CapJanuary 22nd, 2010 at 11:32 AM by Jason "OrigamiPanther" Love

Ever since last November when "The Island of Dr. Ned" was given a release date, it seems that Gearbox Software has been committed to providing all the gamers out there with as many opportunities as possible to explore and enjoy the world of Borderlands.  This commitment even extends to being mindful of what their community wants to see in their DLC - like an increase in level caps.  Yesterday, designer Jason "haTts" Reiss announced on the Gearbox forums that the next DLC will increase the level cap and, that like so much of their DLC to date, "it's awesome."

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Crate Entertainment Announces Grim DawnJanuary 21st, 2010 at 10:49 AM by Jason "OrigamiPanther" Love

When Iron Lore studios closed its doors back in 2008, we were sad to hear the news.  After all, Titan Quest, their action/RPG title fashioned in the same vein as Diablo, was a great co-op game and nicely filled that action/RPG void that Diablo II had left in our hearts since the late '90s.  So when Crate Entertainment was formed earlier last year, we couldn't wait to see what that group would crank out.  We had to wait another year, but Crate Entertainment has now announced their new action/RPG title: Grim Dawn.

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Zeno Clash Co-Op Details RevealedJanuary 20th, 2010 at 10:52 AM by Jason "OrigamiPanther" Love

 

We mentioned some time back that an Xbox LIVE Arcade port of the PC indie hit Zeno Clash was in the works and that this version would include, among a few other features, the ability to play the game co-operatively.  ACE Team, the studio behind the game's development, recently revealed a few more details about this port to VG247.com, including what to expect regarding the game's co-op mode.

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Crackdown 2 Demo Confirmed Prior to Game's Release, Community Important For SequelJanuary 19th, 2010 at 3:41 PM by Jason "OrigamiPanther" Love

 

As more and more news comes in about Crackdown 2, we here at Co-Optimus are often left with just one single question: when, exactly, are we going to get our co-op loving hands on the title?  It seems we're not the only ones that have been asking, as IGN UK asked a similar question to the game's producer, James Cope, and got the following response:

You can definitely expect a demo to hit Live before the game is out but I can't say when that will be... yet.

Keep reading for more from this interview, as well as an interesting bit from an interview VG247.com did with Billy Thompson, the game's lead designer.

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I know no one has responded to this thread, so I just wanted to say that I like that you are doing this and I hope you will cont
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Is the co-op local or online?It almost looks like it has some of the elements from pikmin in it as well. I look forward to tryin
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My wife and I are enjoying this one as well. We are taking it at a slow pace and trying to get all the treasure and pass the lev
My wife and I are currently going through PixelJunk Shooter and having a good time. She's not a hardcore gamer so the difficult
Holy crap, that looks just like my buddy Sam. Creepy.
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