Showing articles about pid

by Nick Puleo 0
Video
  • pc
  • online
A free to play experience

Dead Island: Epidemic Co-Op Impressions

When Dead Island: Epidemic was announced, many scoffed at the change in genre for the franchise. Deep Silver, looking to capitalize on the free to play market, have created a game that blends their series with MOBAs and to some degree, action RPGs. To our surprise there's also a dedicated co-op horde mode built into the game for four players. As these impressions are based on early beta versions of the game, a lot of this could change, but there's a good base here to get an idea what Deep Silver has planned. 

by Sam Tyler 0
News
  • playstation 3
  • xbox 360
  • xbox live
  • playstation network
  • couch
My Spidey senses are tingling

Activision Developed Marvel Games Yanked from Digital Platforms

Happy New Year everyone!  This is the time for New Year Resolutions, for Fresh Starts and New Beginnings.  One new beginning appears to be the end for Marvel games developed by Activision on digital platforms.  Several games including the co-op title Spiderman: Friend or Foe have been pulled from Steam, XBL and PSN.

by Sam Tyler 0
News
  • Xbox Live Arcade
  • couch
SOS - Save Our Saves

Pid Patch Perfects Patchy Performance on 360

Modern gamers are soft.  Back on the ZX Spectrum the concept of saving did not exist, you had to complete Jet Set Willy in one go - man up!  Modern gamers expect a save point every few seconds just in case they die, boohoo.  Pid is a local 2 player co-op game that was hard to begin with, but even harder when the save files did not always work on the 360.  Now that is too tough, so a patch has arrived.

by John Bardinelli 0
News
  • pc
  • PlayStation Network
  • Xbox Live Arcade
  • couch
Be ready to scream at the screen

New Challenge Levels Released for Physics Platformer Pid

To celebrate nabbing the Innovative Newcomer Award at a ceremony organized by the European Innovative Games Award in Frankfurt, Germany, Pid developer Might and Delight has announced the release of 72 new levels for the Windows and Mac versions of the gravity beam platform game. These "Challenge Rooms" get right down to business and create some absolutely harrowing situations, most of which involve split-second timing and really sharp objects.

by Paul Acevedo 0
News
  • pc
  • PlayStation Network
  • Xbox Live Arcade
  • couch
But will XBLA and PSN updates follow?

PC Version of Pid Get its Difficulty Issues Ironed Out

Pid is a game I so badly wanted to love, only to eventually call it the most disappointing game of the year in our Co-Op review. The game just turned out so frustratingly difficult that playing it felt only slightly better than putting your groin in a vice grip and spinning the handle, to say nothing of the horrible collectible system. Well, developer Might & Delight has taken the widespread criticism to heart and released a major patch for Pid's PC version that smoothes out the default difficulty as well as adding a new Easy mode. We've got a few exclusive details on those tweaks to share with you today.

by Paul Acevedo 0
Review
  • pc
  • PlayStation Network
  • Xbox Live Arcade
  • couch
The Dark Souls of platformers

Pid Co-Op Review

With classic 2D platforming gameplay mixed with a unique method of locomotion, stark and interesting artwork, a jazzy soundtrack, plus some of the developers of the wonderful Bionic Commando: Rearmed behind it, Pid had every opportunity to be an unforgettable modern platformer. Unfortunately, few gamers will enjoy the insane level of difficulty and terrible co-op.

by Paul Acevedo 0
Video
  • pc
  • PlayStation Network
  • Xbox Live Arcade
  • couch

Pid Coming to XBLA and Steam October 31st

Pid was announced way back in 2011, but it didn't appear on many players' radars (including my own) until E3. After seeing the game in action and speaking to the developers at Might & Delight (many of whom worked on Bionic Commando Rearmed), it quickly became clear that Pid is the 2.5D platformer to watch this year. Lovely BCR-esque graphics, unique gameplay mechanics (you throw beams of light that thrust your character through the air), challenging old-school design, and 2-player local co-op could all help make this game a new classic. We'll find out on Halloween, when Pid launches on both XBLA and Steam. PSN users will have to wait a bit longer, as that version doesn't have a release date yet - a reverse Retro City Rampage situation.

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